Entry tags:
APP |
deerington
IN CHARACTER
Character Name: James 'Logan' Howlett
Canon: Marvel Comics // Earth 616
Canon Point: Post death & burial: After being smothered by molten adamantium Logan was pronounced dead. Sometime after, the X-Men exhumed his body from the metal that killed him and buried him in an unmarked grave. [Hunt for Wolverine #1]
In-Game Tattoo Placement: Heels of his palms.
Current Health/Status: Recently deceased. Freshly buried. Entering Deerington from his grave.
Age: Estimated at 200 years old. Looks about 40.
Species: Homo Superior
History: Full convoluted history here: HERE
Personality:
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Ask Logan about himself, and you’ll probably get a terse, guarded and deeply unsatisfying answer. Ask those who know him best, you’ll probably get confused. Like most things in nature, the truth is obscured by the subject's transformative nature. From innocent to animal, animal to man, and man to weapon, every chapter of Logan’s life reveals a man seeking purpose and redemption. His story mirrors the original anti-heroes. The sinner redeemed by his own misdeeds. The one to sacrifice his immortal soul to save others from the circumstance that stripped him of innocence. The Jean Valjean of superheroes. Born a sickly child in western Canada around the time of its colonial independence, James Howlett, as he was known, would never come into his own. Instead, he was thrust from one hardship into another. Forced from the confines of a wealthy home built on grim secrets, into the wilds of the North West to fend for himself. This would be his first in a long line of abandonments and abuses. But also his first lesson in compassion and unconditional love. Logan’s recollection of his earliest years is spotty at best, but as in his known life, he has lived rather nomadically. Pushed ever onward by an animal instinct for self preservation, a human search for purpose, and a dogmatic need to forge for himself a code of personal recompense. The role of the nameless wander comes easily to him. That journey has taken him more years and miles than most men will spend on Earth. From Europe to Japan to South America he’s disappeared himself time and time again. Resurfacing as a samurai, solider, and civilian. Reinventing himself in search of a balance between purpose and inner peace. But no matter what he finds, no matter who becomes, Logan is always pulled back into the fray by what some may call circumstance and others may call habit. Left again and again to grapple with the questions that plague him most: Does a life of brutality have a way of thrusting itself upon men who can bear it? Or is it inherent instinct that drives him to put his own violent nature to purpose? And if peace is attainable, what purpose does it have for a creature designed for war? The most remarkable of these entanglements is of course the Weapon X program. After serving in both world wars, Logan’s next attempt to settle into normalcy was interrupted by a government faction known as Department H. Perhaps the best known abuse of his autonomy and physiology, their experimentation would not just change the course of Logan’s life, but contribute to the erasure of so much that he had already lived. Casting him deeper into more doubt and mistrust than any transgression he’d yet survived, while molding him into the most powerful version of himself. What they did to him and what he did for them haunts him even now. “The best there is,” would be a worthwhile commendation if what you do best is anything to be glorified. Instead, Logan wields his title like a warning to both those who try to love him and those out to destroy him. For the better part of his remembered life Logan has, unwittingly and otherwise, become a tool of destruction. A living weapon made dangerous and valuable to those with the capacity to control him. Naturally, that history of abuse always creates something more than his makers intend. A monster compelled to make amends for his brutal nature. A man clinging to the hope that the blades in his hands could also serve as a shield. Rose and Itsu, Jean and Kurt, Kitty and Melita; those who keep Logan going are those who prove him wrong about the world and himself. The handful of people who find strength in places he’s never been able to. Those who rally their faith in him no matter what he’s done or continues to do. At his worst, Logan is calculating, vengeful, cruel and savage. A beserker, blind to everything but bloodshed. A murderer who glorifies his body count, and values human life about as much as a cigarette— a hedonistic but brief pleasure. At his best he’s thoughtful, kind, patient, merciful, self-sacrificing, loyal to a fault and holds himself unworthy of even the smallest clemency. Of all who have commented on Logan’s character, the diametric remarks of geniuses like McCoy and Stark at least present the axis on which he’s best judged. One part poster boy for the oldest struggles of the universal the human condition. One part complicated convolution of nature and nurture run amok. Emotional and psychological trauma simmering under the weight of experience. Strung together by the illusion of control. Today, if taken by his own words, one might think 200 years of his cyclical fight with vice and virtue has simply worn him down. And at his most alone, it has. The palpable apathy in Logan’s words can give the impression of a man who's given up. But there is no such thing for someone unable to take his own life. In his own words, his philosophies seem simple: Life is suffering. Morals are circumstantial. Ends justify means. There’s no God. No heaven. No promises. There’s only right now. But like the metal on his bones, that nihilism protects a softer truth. That his actions, however world weary, paint a portrait of an optimist. A protector. An idealist. A philosopher. And a man who’s sense of hope may prove more durable than he is. |
Abilities/Powers/Weaknesses & Warping:
Advanced Metabolism & Immune System ↳ Logan's unique biology provides an accelerated healing factor, decelerated aging, superhuman strength, stamina, dexterity, metabolism and senses. In general, this means Logan heals instantly from minor injury, disease, and general environmental exposure. He is largely unhindered by toxicants like drugs, achohol or poison. In great enough quantity common toxicants may have an effect, but his metabolism speeds up the rate of induction taking him from intoxicated to hangover within minutes. Substances known to effect him more acutely are only those created specifically to target his unique DNA. Logan's healing factor is powerful enough to overcome severe or mortal wounds, including the regrowth of limbs and organs, even restoring him from pronounced death. Severe injuries incur a variable amount of recovery time. Though Logan's immune system staves off injury and illness it does nothing to reduce pain sustained by either. Additionally, it's theorized that his own accellerated healing is the primary cause of his recurring issues with memory loss. Warping ↳ In Deerington, Logan's immune system is as helpful to him as it is deadly to those around him. Healing within ten feet of another creature induces parallel injuries in the nearby party at the same rate by which they heal in Logan. Removing himself from their vicinity will stop the injuries from occurring, but any injuries already sustained will mend only at the recipient's natural rate of healing. Advanced Physiology ↳ Logan's skeletal structure includes six retractable bone claws roughy the length of his forearms. At three in each arm, these claws release at will through channels along the palmar aponeurosis longitudinal fibers. His claws pierce the skin to extend between the knuckles on each hand. Even prior to his augmentation these could penetrate most flesh and many natural materials. Advanced Senses ↳ Often compared to an animal, Logan's mutation is responsible for his acute senses and an inhuman capacity for animal empathy. However, his heightened sensory input can be used against him as it make him susceptible to attacks of sensory overload. Adamantium Augmentation ↳ Experimentation left Logan's bones bonded with Adamantium Beta: A rare metal formed in the reaction between Adamantium and Logan's physiology. Adamantium Beta is capable of bonding directly to skeletal structures without inhibiting the living nature of the bone-matter. The Weapon X experiment is the only known usage of Adamantium Beta to date. As a result of this reaction and the formation of this compound inside the subject, it was discovered that Adamantium itself can regrow within Logan just as his natural bones can. When bonded with his claws these blades are capable of cutting through any solid material, with the known exception of Proto-Adamantium. Telepathic Resistance ↳ Logan has proven himself resistant to telepathic probing from even accomplished telepaths. This can be attributed to psi-shields implanted by Charles Xavier, his training for any number of elite ops, and the natural “mental scar tissue” left by his own regenerative capabilities. Combat Proficiency ↳ Trained as a samurai, mercenary, tactician and spy Logan possesses an expertise in firearms, explosives, melee weapons and unarmed combat. Apart from his own claws, he is know to be especially skilled with the katana. Langauge Proficiency ↳ A polyglot out of time and necessity, he is completely to conversationally fluent in many languages including English, Japanese, Russian, Mandarin, Cheyenne, Lakota, Latin, Spanish, French, German, Thai, Vietnamese, Farsi and DoopSpeak. Tradesman ↳ In Logan's extended lifetime he's practiced many skills that would serve a mercenary, survivalist, solider and general handyman. He's an accomplished woodsman, tracker, tactician, pilot, carpenter, electrician, plumber, mechanic and reluctant teacher. |
Inventory:
→ 1 wallet containing: a government issued veteran card clearing him for metal detection due to a plate in the head. 50 bucks. The torn out and folded page of a book written in French. → 1 beaten copy of Sun Tzu’s The Art of War. → 1 Katana. Sheath included. → 1 12" x 24" Rolled Meiji paper for a Ukiyo-e print. → 1 key to an '75 Chevy. → 1 sleeve of 5 cigars. 2 Perdomo Lot 23 Robusto. 2 San Christobal Revelation and 1 Padron Family Reserve |
Writing Samples:
[Deerington TDM] July 2019
[Prose RP] A Vigilante Story
[Sling Shot CR] Catching Up Over Beer & Griefing Scott
OUT OF CHARACTER
Player Name: roxi
Player Age: 30+
Player Contact:
Other Characters In Game: N/A
In-Game Tag If Accepted: logan: roxi
Permissions for Character: Permissions Table Here
Are you comfortable with prominent elements of fourth-walling?: Very. Without tangible evidence Logan himself might be dismissive of those who try to tell him he's fictional, the same way he dismisses conspiracy theorists and religious zealots. But he's no stranger to weird stuff.
What themes of horror/psychological thrillers do you enjoy the most?: By far my favourite aspect of the genre is how it drags you into a character's psyche. Or else drags a character's psyche out into the open. I've played and read horror from Lovecraft to King to Ellison to (debatably) Crichton since grade school and always been drawn to games like Call of Cthulhu and MotW, but in this context I am put in mind of some of my favourite Wolverine comics in his long, weird legacy. The stand-alones and one-shot stories that stuck with me the most were the ones where the whole narrative takes place inside his head, struggling with himself to contain the monsters made by his own mind.
Is there anything in particular you absolutely need specific content warnings for?: Nope.
Additional Information: Kind of returning to DWRP after a long post-grad hiatus. Forgive me if I stumble around a little while trying to remember how to ride a bike.

